The Graphic Novel
This week, 8th grade ELA students will take a look at a graphic novel adaptation of the A Wrinkle in Time excerpt to learn about the techniques authors to create different effects and convey a message to the reader. Graphic novels use a combination of images and words to tell real or fictional stories. As students explore the graphic novel, they should focus on the effective dialogue and the distinct features that characterize this type of storytelling.
Students will work individually or in small groups to create an illustrated effective dialogue, choosing one of various scenarios provided by the teacher. Templates will also be provided for students to develop their graphic stories. As students work in their project, the following terms can guide their discussion and writing about graphic novels with precision:
Panel—squares or rectangles that contain a single image
Gutter—space between panels
Dialogue Balloon—circular shape that contains communication between/among characters
Thought Bubbles—shape that contains a character’s thoughts shared only with the reader
Caption—box that provides background information about the scene or character
Sound Effect—visual clue about sounds in the scene
Long Shot—image that shows a character or object from the distance so you can see its entirety
Extreme Long Shot—image that shows objects or characters in very small scale, often showing a landscape or crowd of characters
Close-up—image that is shown in a large view taking up at least 80 percent of the panel
Extreme Close-up—image that is shown in very large view, often focusing on a small portion of a larger object or character
They will work in small groups to draft and illustrate the final event in a narrative.
Important Notes this week: